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We have simulated a two-machine reentrant system to test and help develop our
theory. We began with prime processing times 223 for stage 1, 53 for stage 2,
167 for stage 3, and 71 for stage 4. Under the push policy, as well as two
other
policies, we found periodic behavior in many cases. In the others, seeming
ly
aperiodic behavior was found, although simulation cannot distinguish between
very long transients and true nonperiodic or quasiperiodic behavior.
In all cases we found that transients ceases and
periodic behavior begins when one machine's queues contained no batches. In other
words, when one machine becomes a bottleneck, forcing the other machine to
idle,
the dynamics become periodic. The mostly-idle machine processes batches as
soon
as they enter the queues while the bottleneck machine works constantly and
predictably according to the policy. This is as predicted by the theory described
above.
An interesting feature of these simulations is the length of the transient.
When
the bottleneck machine's
processing times were decreased or increases, the transient
lengthened or shortened, respectively. In fact, at close to balanced machine
use,
the transient length surpassed 100,000 for system load of 15 or 16 lots. The
transient also increases when queue load increases, since it is longer before
one machine empties its queues and the other becomes the bottleneck. We also
introduced stochastic perturbation of processing times, adding a uniform random
variable. Suprisingly, the dynamics was unchanged, suggesting no sensitive
dependence on initial conditions. This phenomenon can perhaps be explained in
terms of rigidity of periodic orbits for interval exchange maps.
Next: Bibliography
Up: On the stability of
Previous: Dynamics
Dieter Armbruster
1998-08-11